SaveSDLSurfaceToMemory Function
ImagingSDL

Saves SDL surface to memory in one of the formats supported by Imaging defined by Ext.

Pascal
function SaveSDLSurfaceToMemory(const Ext: string; 
                                Data: Pointer; 
                                var Size: LongInt; 
                                Surface: PSDL_Surface): Boolean;
File

ImagingSDL (at line 71)

Description

Size must contain size of available memory before the function is called and memory size taken up by the image is returned in this parameter.

Related Information
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