LoadGLTextureFromFile Function
ImagingOpenGL

Creates GL texture from image in file in format supported by Imaging.

Pascal
function LoadGLTextureFromFile(const FileName: string; 
                               CreatedWidth: PLongInt = nil; 
                               CreatedHeight: PLongInt = nil): GLuint;
File

ImagingOpenGL (at line 92)

Description

You can use CreatedWidth and Height parameters to query dimensions of created textures (it could differ from dimensions of source image).

Related Information
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