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6 June 2025, 05:50:49

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91
Thanks for the patch, finally applied it.

Imaging now has up to date repos also here:
https://bitbucket.org/galfar/imaginglib
https://github.com/galfar/imaginglib
92
Apologies for bumping, but I would like to join
93
Help & Questions / Re: Animated PNG (APNG)
Last post by HarlanDe - 22 August 2017, 09:25:09
Quote from: justsecribe on  7 December 2016, 14:50:17Hi all.

How can i show my favorite buzz bingo bonus codes in an animated transparent window? (Some SplashLogo...)

Thanks.

Hi did you find out if this is possible?
94
Help & Questions / Re: Sample code for APNG Suppo...
Last post by Isaev - 10 May 2017, 14:00:29
Quote from: Galfar on 12 March 2010, 18:16:31
Basically you need to load the image into TMultiImage and then convert each frame to VCL TBitmap descendant which you can easily display on form.

Var
  FImage: ImagingClasses.TMultiImage;
begin
  FImage := TMultiImage.Create;
  FImage.LoadMultiFromFile('post_63_33.png');
  //img1.Picture.Bitmap.Assign(FImage); ???
  FImage.Free;
end;

How to display animation in TImage? Whether it is possible or I need ExtraGIF?
write an example of use if it isn't difficult, for apng file
95
Dear image developers,
please suggest me a simple way to compare two TBaseImage objects and get third differential image object.


my question is very relative to this post
http://galfar.vevb.net/imaging/smf/index.php/topic,274.0.html

but i want to get as output smaller image. e.g Picture 1( Desktop ) - Picture 2( Desktop + Dialog) = Picture 3( Dialog ) but small size image of the dialog only.

thanks in advance,
96
Suggestions, Feature Requests, Contributions / DX10 DDS and BC5/7 compression
Last post by zilav - 20 December 2016, 18:18:00
Any chance for DX10 DDS format and BC5/BC7 support?
Vampyre Imaging is the only pascal library which supports DDS files without DirectX requirement and works perfectly for handling textures DX9 games, but newer ones often use BC5/7 comressions.
97
Help & Questions / Animated PNG (APNG)
Last post by justscribe - 7 December 2016, 14:50:17
Hi all.

How can i show my PNG file animated on transparent window? (Some SplashLogo...)

Thanks.
98
Bugs And Other Insects / Compiler messages Warnings and...
Last post by S.Langhammer - 11 January 2016, 09:55:45
Imaging Version: 0.77.1
Compiler: Delphi XE3
Operating System: Windows 10

Upon compiling a project I got the attached compiler messages.

They roughly translate to:
[dcc32 Warning] imjerror.pas(387): W1057 Implicit string conversion from 'AnsiString' to 'string'
[dcc32 Warning] imjerror.pas(404): W1057 Implicit string conversion from 'AnsiString' to 'string'
[dcc32 Warning] imjerror.pas(404): W1058 Implicit string conversion with potential data loss from 'string' to 'AnsiString'
[dcc32 Warning] imjdmaker.pas(1622): W1024 Combination of signed and unsigned types - expanding both operands
[dcc32 Warning] imjdmaker.pas(1926): W1024 Combination of signed and unsigned types - expanding both operands
[dcc23 Hint] imjcapimin.pas(165): H2077  A value assigned to 'client_data' is never used
[dcc23 Hint] imjcapimin.pas(683): H2077  A value assigned to 'scanptr' is never used
[dcc23 Hint] imjcapimin.pas(696): H2077  A value assigned to 'scanptr' is never used
[dcc32 Warning] ImagingCanvas.pas(1991): W1024 Combination of signed and unsigned types - expanding both operands
99
Help & Questions / Re: Excellent work
Last post by Confused2 - 24 November 2015, 21:14:00
I've just got my First Texture - absolutely stunning - couldn't have done it without the amazing Vampyre. The same Lazarus pascal code works identically in Ubuntu and Windows 8.
Thank you thank you thank you.
Confused2.

Lazarus 1.0.10  + FPC 2.6.2
100
Suggestions, Feature Requests, Contributions / BPG format ?
Last post by FSchneider - 8 July 2015, 10:38:50
Any thoughs on this new format (Better Portable Graphics) ?
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