// app start
ImagingGraphic := TImagingBitmap.Create;
Image.Picture.Graphic := FBitmap;
...
// image was updated
ImagingGraphic.Assign(MainImage);
Image.Picture.Assign(nil);
Image.Picture.Assign(ImagingGraphic);
...
// app exit
Image.Picture.Assign(nil);
ImagingGraphic.Free;
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