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Topics - Schmackbolzen

1
Help & Questions / Ati, OpenGL and ATI2N
11 July 2009, 00:23:50
Starting with driver Catalyst 9.4 I am not able to use the ATI2N texture format anymore, the program just crashes as soon as i try to bind the texture in the shader. Can anyone give me a hint, how to solve this?

I also was wondering about this line:


GLInternal := GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT;
if not Caps.LATCCompression and Caps.ATI3DcCompression then
          GLInternal := GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI;   

Shall I conclude, that GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT is superior than GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI?

Thanks in advance!
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