Author Topic: DX10 DDS and BC5/7 compression  (Read 375 times)

zilav

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DX10 DDS and BC5/7 compression
« on: 20 December 2016, 18:18:00 »
Any chance for DX10 DDS format and BC5/BC7 support?
Vampyre Imaging is the only pascal library which supports DDS files without DirectX requirement and works perfectly for handling textures DX9 games, but newer ones often use BC5/7 comressions.