Domains Of ChaosDomains Of Chaos was my entry for PGD Annual Competition 2007. It is a turn based strategy with RPG elements. It was inspired by games like Chaos and Lords Of Chaos. In short: you control your hero which can summon minions to fight for him. You fight other players' units and gain experience points for kills and when you get enough points you will level up and upgrade your hero. You win if all enemy players are dead (all their units gone). You can download current version of Domains Of Chaos in Downloads/Projects section. Continue reading "Domains Of Chaos" Earth Under FireEarth Under Fire is single player space shooter game. Originally created as entry for PGD Big Boss Competition 2006. It ended up on the third place. Since then it has been upgraded several times. Current version is 0.80 Beta 2 from 19th June 2007. Game campaign consists of 9 missions connected by story. Continue reading "Earth Under Fire" Vampyre Imaging LibraryImaging is native Object Pascal image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries or other compiled binaries. Main development language is Object Pascal (Delphi, Kylix and Free Pascal compilers are supported) and there are interfaces to the library (compiled into dll/so) for other languages like C/C++ and Delphi.NET. Currently supported operating systems are Windows, Linux, FreeBSD (and some other Unixes), DOS (and .NET using unmanaged DLL). Supported CPU architectures are x86 and AMD64. Currently supported image file formats are: (loading and saving) BMP, JPEG, PNG, GIF, TGA, DDS, MNG, JNG, JPEG2000, PSD, TIFF, PGM, PPM, PAM, PFM (loading only) PCX, and PBM. Many internal image data formats are supported: 8/16/24/32/48/64 bit RGB and ARGB formats, indexed formats, grayscale formats, half/single precision floating point formats, and compressed formats DXT1, DXT3, and DXT5. Latest release is 0.24.2 (11th December 2007). You may find more about Imaging at its SourceForge site: http://imaginglib.sourceforge.net My Libs And UnitsHere are some of useful units and small libraries I wrote, translated, or whatever. I'll be adding new stuff here when I update/clean/check it. Currently there are these libs/units: Continue reading "My Libs And Units" glSOARglSOAR is ObjectPascal implementation of SOAR terrain rendering algorithm using OpenGL. It is compatible with FPC and Delphi compilers and works in Windows and Linux. SOAR was published by Peter Lindstrom and Valerio Pascucci in 2001. Papers and C implementation can be found at http://www-static.cc.gatech.edu/~lindstro/software/soar/. Continue reading "glSOAR" Ufo: ExtraterrestrialsI am working for Chaos Concept on Ufo: Extraterrestrials. It is strategy game heavily inspired by Ufo: Enemy Unknown and XCOM: Terror From The Deep. Extraterrestrials are written in C++ and inhouse scripting language. Check Extraterrestrials official homepage: http://ufo-et.com VIDEVIDE is simple IDE for Free Pascal and Delphi compilers (originally a school project). It supports syntax highlight for several programming languages (uses SynEdit). Source files can be organized to projects and projects to solutions. Continue reading "VIDE" Some Old Delphi ProjectsSome of my old Delphi projects can be found here (JPEG Ripper, Daggerfall Player, Drake Rider). Continue reading "Some Old Delphi Projects"
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